Interactive space: a prototyping framework for touch and gesture on and above the desktop

Abstract

Prototyping gestural and multitouch applications for desktop and mid-air interaction still requires expensive non-portable equipment, complex setup and calibration, and often reimplementation of tracking algorithms. We present Interactive Space, a prototyping framework designed to ease exploration of touch and gestural interaction in real-world settings. For us this is a first step in developing interfaces for electronic medical records to be evaluated in clinical settings. The main contribution is a simple flexible system that supports interaction on and above the desktop, and includes a semi-automatic calibration mechanism that makes it highly portable. We describe the framework, SDK, calibration method, limitations, availability, and a preliminary evaluation.

Publication
CHI'13 Extended Abstracts on Human Factors in Computing Systems
Nadir Weibel
Nadir Weibel
Professor of Computer Science and Engineering