DriveSimQuest: A VR Driving Simulator and Research Platform on Meta Quest with Unity

UIST Adjunct 2025

Abstract

Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to study driving behavior and design driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The bulky outside-in tracking setup and Unreal-based architecture also present significant engineering challenges for interaction researchers and practitioners. We present DriveSimQuest, a VR driving simulator and research platform built on the Meta Quest Pro and Unity, capable of capturing rich behavioral signals such as gaze, facial expressions, hand activities, and full-body gestures in real-time. DriveSimQuest offers a preliminary, easy-to-deploy platform that supports researchers and practitioners in studying drivers’ affective states and behaviors, and in designing future context-aware driving assistance systems.

Publication
Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST Adjunct 2025)
Nishanth Chidambaram
Master Student at UCSD
Computer Science and Engineering
Weichen Liu
Weichen Liu
Ph.D. Candidate
(Co-Advised with Jurgen Schulze, CSE)
Manas Bedmutha
Manas Bedmutha
Ph.D. Candidate
Nadir Weibel
Nadir Weibel
Professor of Computer Science and Engineering
Chen Chen
Chen Chen
Ph.D. Alumni at UCSD
Computer Science and Engineering

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